Cartoon Character
Stylized character design of a big, bold and lovable character — sculpted, textured and rigged for full animation production.
3D Character Design
2026

Mission
Built custom retopology around key deformation zones (belly, arms, face) and refined the rig weights for smooth, believable movement even at extreme poses.

Challenge
Balancing exaggerated cartoon volume with believable anatomy, keeping the silhouette readable while ensuring clean topology for rigging and deformation.

Goal
Create a fully rigged, production-ready mascot-style character with expressive proportions and clean deformation for animation.


