Cartoon Character

Stylized character design of a big, bold and lovable character — sculpted, textured and rigged for full animation production.

3D Character Design

2026

Mission

Built custom retopology around key deformation zones (belly, arms, face) and refined the rig weights for smooth, believable movement even at extreme poses.

Challenge

Balancing exaggerated cartoon volume with believable anatomy, keeping the silhouette readable while ensuring clean topology for rigging and deformation.

Goal

Create a fully rigged, production-ready mascot-style character with expressive proportions and clean deformation for animation.